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The Outsider Bonus: Paying Extra for the Pick Nobody Else Made

#pickem#scoring-rules#pool-settings#organizer#prediction-pool

Read this post in: Português

Some rounds do nothing. Everyone picks the favourites, the favourites win, everyone scores the same, and the table on Monday looks exactly like the table on Friday. Nobody was wrong. Nobody gained anything either.

Then there’s the other kind of round, where three results go against the grain and the handful of people who called them get… the same single point as everyone who called the easy ones.

That asymmetry is a design problem, and most pools never touch the setting that fixes it.

What the outsider bonus does

It pays extra when you get a result right that almost nobody in your group picked.

The important part is what “rare” is measured against: your own pool, and nothing else. There is no external reference, no market number, no data feed from outside your group. If you were the only one of twelve who called the draw and the match was drawn, you were the outsider in that pool. If half your group called the draw, you weren’t — no matter what anyone outside your group thought.

That distinction matters more than it looks. The bonus is a measure of how much you disagreed with your friends, and it can only ever be that.

The three conditions

The bonus applies when all three are true at once:

  1. You got the result right. Being contrarian and wrong pays nothing — a rare miss costs exactly what an obvious miss costs, no more and no less.
  2. Few enough people picked that result. You set the threshold; the starting value is 25%.
  3. The match had at least five predictions in it.

The third one exists for a practical reason. In a group of three, everything anyone picks is “rare” by arithmetic, and the bonus becomes an automatic payout on every correct call. Below that floor it simply doesn’t fire.

What you actually choose

The bonus type. Flat points or a multiplier. Flat adds a known amount to that match; the starting value is three points. The multiplier scales whatever you already earned on that match, and it starts at 1.5x.

The threshold. How rare is rare enough. The starting value is 25%, meaning your result had to be picked by a quarter of the group or less. In a group of eight, 25% means at most two people picked it, counting you. Push it to 50% and half the group qualifies as outsiders, at which point the bonus stops rewarding anything in particular.

Learn the two knobs rather than memorising the numbers, because the organiser can move both.

The detail that catches people out

In a simple pool — home, draw, away, one point — there’s no surprise. The match is worth what it’s worth, and the bonus adds to it or scales it.

In an advanced pool, one match can be paying you several things at once: the result, each team’s goals, the exact scoreline. A multiplier applies to that whole total, not just to the result point.

Translated: a 3x multiplier in an advanced pool, on a match where somebody nailed the exact score of a game nobody saw coming, can be worth more than three entire rounds are worth to everyone else. That may be precisely what you want. It’s a much bigger decision than it looks like when you’re dragging a slider.

The practical rule most organisers land on: multiplier in simple pools, flat points in advanced ones.

In advanced pools, rarity is measured on the result — not the scoreline

Another one that isn’t obvious. When the pool is played on exact scores, the system does not compare your 3-2 against everyone else’s 3-2. It converts your scoreline to a result — home win, draw, away win — and measures how rare that was in the group.

So if everyone picked the home side and you picked an exotic 4-3, you are not an outsider. You picked home, like everyone else. To qualify you have to go to the side of the match your group discarded, not to a flashy scoreline on the side it chose.

The distribution is frozen once, on purpose

The first time a match is scored, your pool’s distribution of picks for that match is written down and never recalculated. A later rescore, a correction, an admin fixing a result — none of them move who counted as an outsider on that row.

That’s deliberate, and it’s what makes the bonus defensible in the group chat. The answer to “wait, how was that rare?” is a number that was fixed before anyone knew it mattered.

But it only works if the rule existed first. Switching the outsider bonus on mid-season, once you can already see who’s leading, is the old argument wearing a new hat — the same one you get from inventing a tiebreaker after the tie already happened.

When to turn it on

Turn it on when your group’s problem is that rounds don’t separate anybody — when the favourites keep winning and the table keeps not moving. It’s the one setting that rewards risk instead of punishing ignorance.

Leave it off when the group is mixed and casual. It is the single highest-variance knob in a pool: one lucky rare call can erase ten rounds of somebody else’s consistency. In a family or office pool where half the field fills the card out of politeness, that tends to produce a winner nobody can argue is the best picker.

And know that it isn’t on by default. A pool you create without touching it will score without it.

For the rest of the rulebook, distance scoring covers how to reward near misses, and the friends-pool walkthrough covers setup end to end. How Quini works shows what the app handles for you.

FAQ

What is an outsider pick measured against?

Your own pool and nothing else. It’s the share of participants in your group who chose that same result for that match. No external reference is involved.

How much is the outsider bonus worth?

You decide. The starting setup is three flat points, and you can switch it to a multiplier that scales whatever the match already paid you.

What happens if I make a rare pick and get it wrong?

Nothing at all. The bonus only ever applies on top of a correct pick. Taking the risk and missing costs the same as missing with the favourite.

Does it work in a small pool?

No. A match needs at least five predictions before the bonus can fire, specifically so that a very small group doesn’t get paid on every correct call.

Is the outsider bonus on by default?

No. It’s off unless you switch it on when you create the pool, and it applies to simple and advanced pools.

Can I turn it on halfway through the season?

It’s a pool setting, so technically yes — but changing how points are awarded once you know who’s ahead turns a rule into a decision about people. Write it down before the first pick.

Want a round where calling the upset actually pays? Create a pool with Quini, set the outsider bonus before anyone picks, and send the rules with the invite.

Put it into practice

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